![]() Both were fun additions to the game that worked well alongside the series mainstays like Sonic and Knuckles. Ray is a plucky yellow squirrel who can swoop through the air à la Super Mario World’s cape, and Mighty is a red armadillo with a gruff attitude and a chip on his shoulder who can slam into the ground. They are so well realized as Sonic characters that, had I not known any better, I would have thought they had been in the games alongside Tails and Knuckles the whole time. Even if you were one of the few who played that earlier arcade game, this time out they no longer control identically to Sonic and they have their own unique moveset to set them apart. Sonic Mania Plus most notably offers two new playable characters in Ray the Flying Squirrel and Mighty the Armadillo (not completely new as they both appeared in arcades in SegaSonic the Hedgehog back in 1993). ![]() Sonic Mania inexplicably feels completely fresh while also mining the depths of its history to feel like something ripped out of time, and the new additions to Sonic Mania Plus (Encore Mode with two new characters and some remixed visuals) fit the series like a pair of red sneakers. ![]() I started to wonder if Sonic was ever even good, and if we had just been delusional for some part of the early 90s, but as Sonic Mania proved when it launched last year-and what Sonic Mania Plus reinforces-is that it is, in fact, very possible. For years I thought the dream of a good new Sonic game had long passed.
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